All 67 powerups

Powerups are how you bend blackjack. Bring up to three to a table. Actives cost Nerve and come back every set; passives are always on. Play one enough and it gets better: two stars and it costs a Nerve less, three and you get an extra use a set.

Starter (3) · Common (16) · Uncommon (19) · Rare (12) · Epic (7) · Legendary (10)

Starter

Vic hands you one of these before your first match.

Second Look

Active · 1 Nerve

Peek at the top card. Take it or burn it.

“Never take a card you haven’t met.” — Vic

Sleight of Hand

Active · 2 Nerve

Put your newest card back in the shoe.

“The hand is quicker than the eye. Yours had better be.” — Vic

All In

Active · free

Double the stakes — no folding. Win: +2 Nerve.

“Fortune favors the loud.” — Vic

Common

Cheap and honest. The backbone of most kits.

X-Ray Specs

Active · 1 Nerve

See their hidden card this set.

Insurance

Active · 2 Nerve

Lose this set? It’s a draw instead.

Small Fry

Active · 1 Nerve

Draw the lowest card in the shoe.

Cold Read

Passive · always on

Know if their hidden card is high or low.

Steady Hands

Passive · always on

Start every match with +2 Nerve.

Fresh Deal

Active · 2 Nerve

Swap your whole hand for a new one.

Four Card Charlie

Passive · always on

4 cards without busting wins the set.

Bullseye

Passive · always on

Win on exactly 21: +1 set win.

Pocket Change

Passive · always on

+50% coins from wins.

Mulligan

Active · 1 Nerve

Swap your hidden card for a new one.

Odds Meter

Passive · always on

Always see your bust and win odds.

Jackpot

Passive · always on

+10 coins per set win.

Hot Hand

Passive · always on

Win a set: +1 Nerve.

Lucky Seven

Passive · always on

Your 7s count as 7 or 11.

Shuffle Up

Active · 1 Nerve

Shuffle the shoe. A card they peeked at is lost in it.

Soft Landing

Passive · always on

Bust by just 1? It’s a draw instead.

Uncommon

A little sharper, a little pricier.

Shove

Active · 3 Nerve

Force them to draw — even after they stand.

Burn

Active · 2 Nerve

Discard their newest face-up card.

Overclock

Active · 2 Nerve

Target becomes 24 this set.

Lowball

Active · 2 Nerve

Target becomes 17 this set.

Wiggle Room

Passive · always on

Your target is 1 higher (22).

Royal Flex

Passive · always on

Your Kings count as 10 or 5.

Iron Nerve

Passive · always on

Busting card? Spend 2 Nerve to send it back.

Comeback Kid

Passive · always on

Behind? Powerups cost 1 less.

Adrenaline

Passive · always on

Bust: +2 Nerve.

Card Counter

Passive · always on

Know if the next card is high or low.

Double Down

Active · 1 Nerve

Double the stakes, draw one card, stand.

Bluff

Active · 1 Nerve

Turn your newest card face-down.

Snake Eyes

Active · 1 Nerve

Swap their hidden card for a new one.

Freeze

Active · 2 Nerve

They can’t hit next turn.

Hedge

Active · 1 Nerve

Halve the stakes after a raise.

Undertow

Active · 2 Nerve

Their target drops by 2 this set.

Ice Veins

Passive · always on

Call a raise: +1 Nerve.

Smoke Screen

Active · 1 Nerve

Their target becomes a secret, from 19 to 23, this set.

Double Tap

Passive · always on

Your first powerup each set costs 1 less.

Rare

The tricks people remember.

Switcheroo

Active · 2 Nerve

Swap hidden cards with them.

Pickpocket

Active · 3 Nerve

Steal their newest face-up card.

Signal Jammer

Active · 2 Nerve

They can’t use powerups this set.

Tiebreaker

Passive · always on

You win ties.

Copycat

Active · 1 Nerve

Copy their last powerup for 1 Nerve.

Ace Hunter

Active · 2 Nerve

Draw an Ace from the shoe.

Pressure

Passive · always on

They bust: +1 set win.

Intimidate

Active · 2 Nerve

Raise. Calling costs them 2 Nerve.

Showstopper

Active · 2 Nerve

End the set now. Cards up.

Card Trick

Active · 2 Nerve

Swap your newest face-up card with theirs.

Second Chance

Passive · always on

Your first bust each match is a draw instead.

Rattle

Active · 1 Nerve

They lose 2 Nerve.

Epic

Rule-benders. Watch your Nerve.

Perfect Draw

Active · 3 Nerve

Draw the best card for your hand. Once per match.

Hot Streak

Passive · always on

2 wins in a row wins the match.

Stacked Deck

Active · 3 Nerve

Pick the next card from the top 3.

Puppet Master

Active · 3 Nerve

See the top 3 cards and make them draw one. Once per match.

Natural Talent

Passive · always on

Dealt your target in two cards: you win the set, +1 set win.

Veto

Passive · always on

Their first powerup each set costs 2 more Nerve.

Last Stand

Passive · always on

When they’re one set from winning, your target is 2 higher.

Legendary

The ones that win matches on their own.

Marked Deck

Passive · always on

Always see the top card.

House Edge

Passive · always on

You win every tie, even double busts.

Golden Ace

Passive · always on

Your Aces count as anything from 1–11.

Time Out

Active · 3 Nerve

Undo every draw this set. Once per match.

Phantom Hand

Passive · always on

All your cards stay hidden from them.

Encore

Active · free

Refill your Nerve. Once per match.

Ace in the Hole

Passive · always on

Your hidden card is always a 10, a face card or an Ace.

The Fix

Active · 3 Nerve

Name this set’s target, anywhere from 18 to 24. Once per match.

Rabbit’s Foot

Active · 3 Nerve · Lucky Lou’s signature

Draw a random card that won’t bust you.

“Twenty years at the door. Never once got unlucky.” — Lucky Lou

Beat Lucky Lou to make it yours.

Sugar Crash

Active · 2 Nerve · Candi Vex’s signature

They draw the highest card in the shoe.

“Too much sugar, cutie. Everybody crashes.” — Candi Vex

Beat Candi Vex to make it yours.

Online, nobody brings their collection: each duel opens with a draft, two powerups each, from the same tiers.

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